The 6th Edition of Play Sorbonne Festival: A Convergence of Gaming Enthusiasts
An association's humble beginnings have blossomed into a full-fledged festival, and this weekend marks the exciting return of the 6th edition of the Play Sorbonne Festival on Saturday, September 16, 2023. The festival's primary goal is to unite players, developers, publishers, and gaming enthusiasts, and last year, it successfully achieved that objective. This year's edition, too, promises to be exceptional, featuring renowned figures from the French gaming world.
Some notable names in the French gaming scene, such as FibreTigre (author), Ken Bogard (host), Clément Viktorovich (political scientist), Maïa Mazaurette (author), and Lydia (content creator), will converge for a special Sorbonne Game of Roles session.
Additionally, the festival will showcase fifteen board game authors and fifteen video game developers, including Doc Geraud (creator of “Buissons” and “Larcin Lazer”).
As part of a series of enlightening conferences, the Play Sorbonne Festival will provide a platform for researchers delving into various aspects of video games, including their historical significance, economic impact, gender representation, and game design.
Here's a glimpse of the scheduled talks:
Juliette Lacharme, Associate Monetization Director at Ubisoft Quebec, will discuss "Live and Monetization at Ubisoft Quebec."
Léa Legouix, an art historian and associated researcher at SFDAS, will explore the "Chromatic History of Strategy Video Games: Choosing Your Colors."
Hippolyte Caubet, a developer for Nerial Games/Devolver Digital and a professor of cognitive sciences of video games at Gobelins, will delve into the "Game Design of Impotence: Games That Sublimate Our Humanity."
Eve Ben-Haïm, Advisor for the creation of realistic virtual worlds/Inspirational Content Advisor at Ubisoft, will unravel the connection between "Geography & Video Games: Worlds to Build."
Sébastien Genvo, a Professor at the University of Lorraine and Director of the Information–Communication department, will shed light on the “Emergence of Research on Video Games in France.”
Beyond the engaging talks and discussions, attendees can discover a diverse array of independent board games and video games. For the competitive spirits, there's even a Super Smash Bros. Ultimate tournament accommodating up to 256 players. Moreover, Play Sorbonne University presents a video game exhibition that marries the realms of arts and sociology, drawing inspiration from Roger Caillois' seminal work "Les Jeux et les Hommes" (1958).
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